![]() ![]() If your GM will let you port over the Adept Ways into SR6 Qualities (also easy to do), then that can help you to think about your build. When you’re looking at the full gamut of abilities available to adepts, it can be a little daunting. If you’re wondering, it took me less than 2 hours to sufficiently modify the adept powers from the old Street Grimoire to be used with SR6. There are a lot of ways to build an interesting and effective Physical Adept, particularly once you port over the old adept abilities from SR5 (or wait for the new expansion books to come out). As always, you won’t have the raw power of the dedicated Rigger, but a Rigger can’t suddenly blind another driver or throw up a Physical Barrier behind himself! You choose spells that constitute “dirty tricks” to use against other drivers. You use your Adept powers for Increased Reflexes and improving your Reaction and Piloting skill.
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